RESEARCH: RIGGING AND SKINNING A CHARACTER IN MAYA: 21/01/2022

For today, I spent some time researching how to rig and skin a character in Maya. The first place I looked was Youtube for some tutorial videos on how to do this.

Furthermore, I discovered that there is a quick and easy way to rig a character by using the ‘Quick Rig’ tool. This is a fast way of rigging a character however, it isn’t perfect and adjustments have to be made. When I was going through this method I came across issues such as problems with the skinning and weights so this is something I definitely need to revisit over time.

During this experience, I learnt more about rigging and the tools Maya provides. I have learnt more about Maya’s interface and worked out where certain tools can be found and what they do. This was valuable learning for me as I encouraged myself to do this research in order to get a better understanding and I learnt that it is always worth looking up my questions about Maya and how it works.

With this learning, I will implement what I learnt in future projects so that I can quickly create rigs for characters.

Youtube video I found and watched to learn the quick rig method.

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